
I forgot to omit that part, was used in my server before. If(! count) return SendClientMessage(playerid, COLOR_FIREBRICK, "ERROR: No admin on-duty currently.") SendClientMessage(playerid, COLOR_ORANGE_RED, string) If(! strcmp(ReturnPlayerName(i), "Gammix")) rank = "Server Owner & Developer" Įlse if(! strcmp(ReturnPlayerName(i), "Mitchell Weston")) rank = "Server Owner" Įlse if(IsPlayerAdmin(i)) rank = "RCON Admin" įormat(string, sizeof(string), "%s | Rank: %s | Level %i | Status: %s", ReturnPlayerName(i), i, rank, GetPlayerHAGAdminLevel(i), status) If(GetPVarType(playerid, "HAGAdmin_Onduty") != PLAYER_VARTYPE_NONE) status = "On Duty" If(! count) SendClientMessage(playerid, COLOR_ORANGE_RED, "- Online Administrators -")

If(IsPlayerHAGAdmin(i) || IsPlayerAdmin(i)) SendClientMessage(playerid, COLOR_ORANGE_RED, " ") New string, bool:count = false, rank, status Paste this code in your script where you want to have compatibility: Its very easy to detect if the player has logged in or registered or is a guest through callbacks. Script Compatibility to check player login status in other scripts and also callbacks for login status updates from gadmin filterscript.Can be easily integrated with gamemodes.Fully custom SQL based ban system (ban.inc).Nicely optimized admin script in user friendly manner.In game modifiable configurations/settings.MySQL or SQLite with just chaning one line of code.


EasyDB, allowing you to use any SQL database type i.e.Security question system (easily recover your password).
